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Cards similar to Hisoka, Minamo Sensei (400)

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Infiltrator ilKor

Infiltrator il-Kor

Creature — Kor Rogue (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3.3 /10
$0.16
Invasion of Segovia  Caetus Sea Tyrant of Segovia

Invasion of Segovia // Caetus, Sea Tyrant of Segovia

Battle — Siege // Legendary Creature — Serpent (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample.

Caetus, Sea Tyrant of Segovia

Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for or one mana of that creature's color.)
At the beginning of your end step, untap up to four target creatures.

8.4 /10
$0.86
Kaho Minamo Historian

Kaho, Minamo Historian

Legendary Creature — Human Wizard (2/2)

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.
, : You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

4.4 /10
$0.07
Katsumasa the Animator

Katsumasa, the Animator

Legendary Creature — Moonfolk Artificer (3/3)

Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

8.2 /10
$0.18
Kira Great GlassSpinner

Kira, Great Glass-Spinner

Legendary Creature — Spirit (2/2)

Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

8.6 /10
$3.48
Kitesail Skirmisher

Kitesail Skirmisher

Creature — Human Pirate (3/1)

Flying
Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5.5 /10
$0.02
Marchesas Emissary

Marchesa's Emissary

Creature — Human Rogue (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

1.3 /10
$0.08
Mercurial Chemister

Mercurial Chemister

Creature — Human Wizard (2/3)

, : Draw two cards.
, , Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.

6.4 /10
$0.13
Obscura Interceptor

Obscura Interceptor

Creature — Cephalid Wizard (3/1)

Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

5.8 /10
$0.07
Orvar the AllForm

Orvar, the All-Form

Legendary Creature — Shapeshifter (3/3)

Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.

8.7 /10
$3.85
Outlaw Stitcher

Outlaw Stitcher

Creature — Human Warlock (1/4)

When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.6 /10
$0.04
Paperfin Rascal

Paperfin Rascal

Creature — Merfolk Rogue (2/2)

When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.1 /10
$0.10
Renegade Silent

Renegade Silent

Creature — Alien Horror (3/3)

At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

5.6 /10
$0.15
Resonance Technician

Resonance Technician

Creature — Weird Detective (4/4)

Flying
When Resonance Technician enters the battlefield, you may discard a card. If you do, investigate twice.
, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.

1.1 /10
$0.35
Rimeshield Frost Giant

Rimeshield Frost Giant

Creature — Giant Warrior (4/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

3.1 /10
--
Shackle Slinger

Shackle Slinger

Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

1.8 /10
$0.03
Shield Broker

Shield Broker

Creature — Cephalid Advisor (3/4)

When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

6.1 /10
$0.23
Shimmering Glasskite

Shimmering Glasskite

Creature — Spirit (2/3)

Flying
Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

0.6 /10
$0.15
Simic Fluxmage

Simic Fluxmage

Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, : Move a +1/+1 counter from Simic Fluxmage onto target creature.

3.3 /10
$0.10
Simic Manipulator

Simic Manipulator

Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

7.1 /10
$0.35
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