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Cards similar to Homarid Warrior (400)

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Spire Patrol

Spire Patrol

Creature — Human Soldier (3/2)

Flying
When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

1.9 /10
$0.10
Steelgaze Griffin

Steelgaze Griffin

Creature — Griffin (2/4)

Flying
Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.

1.3 /10
$0.02
Stormcloud Djinn

Stormcloud Djinn

Creature — Djinn (3/3)

Flying
Stormcloud Djinn can block only creatures with flying.
: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

0.1 /10
$0.02
Stormwing Entity

Stormwing Entity

Creature — Elemental (3/3)

This spell costs less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters the battlefield, scry 2.

5.6 /10
$0.74
SureFooted Infiltrator

Sure-Footed Infiltrator

Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

6.3 /10
$0.05
Svyelunite Priest

Svyelunite Priest

Creature — Merfolk Cleric (1/1)

, : Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.)

0.6 /10
$0.19
TahCrop Elite

Tah-Crop Elite

Creature — Bird Warrior (2/2)

Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

2.5 /10
$0.02
Talonrend

Talonrend

Creature — Elemental (0/5)

Flying
: Talonrend gets +1/-1 until end of turn.

0 /10
$0.10
Thassa DeepDwelling

Thassa, Deep-Dwelling

Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.

9.7 /10
~$17
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

5.7 /10
$0.22
Tidal Terror

Tidal Terror

Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

5.9 /10
$0.05
Torch Drake

Torch Drake

Creature — Drake (2/2)

Flying
: Torch Drake gets +1/+0 until end of turn.

0.1 /10
$0.04
Tradewind Rider

Tradewind Rider

Creature — Spirit (1/4)

Flying
, Tap two untapped creatures you control: Return target permanent to its owner's hand.

4.1 /10
--
Trueheart Twins

Trueheart Twins

Creature — Jackal Warrior (4/4)

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

1.9 /10
$0.05
Turtleshell Changeling

Turtleshell Changeling

Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)
: Switch Turtleshell Changeling's power and toughness until end of turn.

4.3 /10
$0.26
Vedalken Humiliator

Vedalken Humiliator

Creature — Vedalken Wizard (3/4)

Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.

7.9 /10
$0.12
Viscerid Deepwalker

Viscerid Deepwalker

Creature — Homarid Warrior (2/3)

: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1.5 /10
$0.17
Voyager Drake

Voyager Drake

Creature — Drake (3/3)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

1.2 /10
$0.09
Wall of Wonder

Wall of Wonder

Creature — Wall (1/5)

Defender (This creature can't attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.

1.2 /10
$0.64
Water Servant

Water Servant

Creature — Elemental (3/4)

: Water Servant gets +1/-1 until end of turn.
: Water Servant gets -1/+1 until end of turn.

0.5 /10
$0.14
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