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Cards similar to Homarid Warrior (400)

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Geology Enthusiast

Geology Enthusiast

Creature — Human Artificer (2/5)

At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
: Draw a card and put a +1/+1 counter on Geology Enthusiast.

5.4 /10
$0.10
Geralfs Masterpiece

Geralf's Masterpiece

Creature — Zombie Horror (7/7)

Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

3.1 /10
$0.32
Gitaxian Anatomist

Gitaxian Anatomist

Creature — Phyrexian Wizard (2/5)

When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

5.7 /10
$0.03
Glen Elendra Pranksters

Glen Elendra Pranksters

Creature — Faerie Wizard (1/3)

Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.

5 /10
$0.11
Gulf Squid

Gulf Squid

Creature — Squid Beast (2/2)

When Gulf Squid enters the battlefield, tap all lands target player controls.

2 /10
$0.14
Hakim Loreweaver

Hakim, Loreweaver

Legendary Creature — Human Wizard (2/4)

Flying
: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted.
, : Destroy all Auras attached to Hakim.

2.4 /10
$0.95
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.38
Homarid Shaman

Homarid Shaman

Creature — Homarid Shaman (2/1)

: Tap target green creature.

2.4 /10
$0.73
Inalla Archmage Ritualist

Inalla, Archmage Ritualist

Legendary Creature — Human Wizard (4/5)

Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay . If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.

7.2 /10
--
Iymrith Desert Doom

Iymrith, Desert Doom

Legendary Creature — Dragon (5/5)

Flying
Iymrith, Desert Doom has ward as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

9 /10
$3.45
JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9.1 /10
$4.31
Jolting Merfolk

Jolting Merfolk

Creature — Merfolk (2/2)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.

0.7 /10
$0.14
Kapsho Kitefins

Kapsho Kitefins

Creature — Fish (3/3)

Flying
Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.

4.1 /10
$0.08
Kros Defense Contractor

Kros, Defense Contractor

Legendary Creature — Cat Advisor (2/4)

At the beginning of your upkeep, put a shield counter on target creature an opponent controls.
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.1 /10
$0.34
Laboratory Drudge

Laboratory Drudge

Creature — Zombie Horror (3/4)

At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.

6 /10
$0.21
Lu Su Wu Advisor

Lu Su, Wu Advisor

Legendary Creature — Human Advisor (1/2)

: Draw a card. Activate only during your turn, before attackers are declared.

0.9 /10
~$50
Marjhan

Marjhan

Creature — Serpent (8/8)

Marjhan doesn't untap during your untap step.
, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.
Marjhan can't attack unless defending player controls an Island.
: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice Marjhan.

0.8 /10
$0.56
Merfolk Seastalkers

Merfolk Seastalkers

Creature — Merfolk Scout (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Tap target creature without flying.

1.7 /10
$0.12
Merrow Grimeblotter

Merrow Grimeblotter

Creature — Merfolk Wizard (2/2)

, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)

0.4 /10
$0.14
Moonblade Shinobi

Moonblade Shinobi

Creature — Human Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

7.4 /10
$0.10
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