Artifact — Equipment
Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip
Artifact — Clue Equipment
As long as it's your turn, equipped creature gets +1/+0 and has first strike.
, Sacrifice Knife: Draw a card.
Equip
Artifact — Equipment
Equipped creature gets +1/+1 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Food Equipment
Equipped creature gets +2/+0.
, , Sacrifice Krovod Haunch: You gain 3 life.
When Krovod Haunch is put into a graveyard from the battlefield, you may pay . If you do, create two 1/1 white Dog creature tokens.
Equip
Artifact — Clue Equipment
Equipped creature gets +2/+0.
Whenever equipped creature dies, each opponent loses 1 life.
, Sacrifice Lead Pipe: Draw a card.
Equip
Artifact — Equipment
Equipped creature has ", Unattach Leonin Bola: Tap target creature."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip
Artifact — Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
When Mind Carver enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
Equip
Artifact — Equipment
Flash
When Mirran Banesplitter enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip
Artifact — Equipment
Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature has ", , Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."
Equip
Artifact — Equipment
Equipped creature has defender, flying, and first strike.
Equip
Artifact — Equipment
When Pin Collection enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.
Equipped creature gets +1/+1 and has all abilities of ability stickers on Pin Collection.
Equip
Artifact — Equipment
Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip
Artifact Creature — Equipment Rabbit (1/1)
Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact — Clue Equipment
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
, Sacrifice Rope: Draw a card.
Equip
Artifact — Equipment
When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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