Creature — Human Cleric (1/1)
Whenever another creature enters the battlefield, you gain 1 life.
Creature — Human Cleric (1/1)
Whenever another creature enters the battlefield, you may gain 1 life.
Creature — Human Cleric (1/1)
Vigilance, lifelink
: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Creature — Human Nomad (1/1)
: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
Creature — Spirit Dog (1/1)
Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.
Creature — Dog Warrior // Creature — Phyrexian Dog Warrior (1/2)
: Transform Tarkir Duneshaper. Activate only as a sorcery. ( can be paid with either or 2 life.)
Burnished Dunestomper
Trample
Creature — Human Soldier (1/2)
When Thraben Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Creature — Human Soldier (1/1)
, , Discard a card: Create a 1/1 white Human Soldier creature token.
Creature — Human Nomad (1/1)
Discard a card: Tireless Tribe gets +0/+4 until end of turn.
Creature — Human Nomad (1/1)
At the beginning of your upkeep, put a currency counter on Trade Caravan.
Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
Creature — Human (1/1)
, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.
Creature — Cat (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Human Performer (2/1)
Flying
Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.
Creature — Human Cleric (1/1)
: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
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