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Cards similar to Incandescent Soulstoke (400)

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Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.5 /10
~$18
Valor Singer

Valor Singer

Creature — Tiefling Bard (2/3)

Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.

2.7 /10
$0.02
Viashino Lashclaw

Viashino Lashclaw

Creature — Viashino Warrior (2/2)

, Discard a card: Creatures you control gain haste until end of turn.

3.2 /10
$0.03
Voldaren Thrillseeker

Voldaren Thrillseeker

Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.

6.4 /10
$0.25
Willow Priestess

Willow Priestess

Creature — Faerie Druid (2/2)

: You may put a Faerie permanent card from your hand onto the battlefield.
: Target green creature gains protection from black until end of turn.

1.4 /10
$3.31
Winota Joiner of Forces

Winota, Joiner of Forces

Legendary Creature — Human Warrior (4/4)

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

8.7 /10
$3.47
Yavimaya Steelcrusher

Yavimaya Steelcrusher

Creature — Ape Warrior (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.

7.2 /10
$0.05
Agitator Ant

Agitator Ant

Creature — Insect (2/2)

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

9.1 /10
$0.08
Anathemancer

Anathemancer

Creature — Zombie Wizard (2/2)

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.9 /10
$0.31
Balduvian Berserker

Balduvian Berserker

Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Balduvian Berserker dies, it deals damage equal to its power to any target.

3.9 /10
$0.03
Balthor the Stout

Balthor the Stout

Legendary Creature — Dwarf Barbarian (2/2)

Other Barbarian creatures get +1/+1.
: Another target Barbarian creature gets +1/+0 until end of turn.

3 /10
$0.40
Bane Lord of Darkness

Bane, Lord of Darkness

Legendary Creature — God (5/2)

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.
Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

6.7 /10
$0.07
Blademane Baku

Blademane Baku

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

1.8 /10
$0.05
Breakneck Rider  Neck Breaker

Breakneck Rider // Neck Breaker

Creature — Human Scout Werewolf // Creature — Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

Neck Breaker

Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

6.9 /10
$0.24
Breyas Apprentice

Breya's Apprentice

Artifact Creature — Human Artificer (2/3)

When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice an artifact: Choose one —
• Exile the top card of your library. Until the end of your next turn, you may play that card.
• Target creature gets +2/+0 until end of turn.

8.6 /10
$0.18
Briarbridge Patrol

Briarbridge Patrol

Creature — Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

6.3 /10
--
Brothers Yamazaki

Brothers Yamazaki

Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

2.7 /10
$0.16
Captivating Crew

Captivating Crew

Creature — Human Pirate (4/3)

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

9.1 /10
$0.31
Changeling Berserker

Changeling Berserker

Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.5 /10
$0.51
Combat Celebrant

Combat Celebrant

Creature — Human Warrior (4/1)

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

9.5 /10
$2.92
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