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Cards similar to Ire Shaman (18)

Abbot of Keral Keep

Abbot of Keral Keep

Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card.

5.7 /10
$0.14
Breyas Apprentice

Breya's Apprentice

Artifact Creature — Human Artificer (2/3)

When Breya's Apprentice enters, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice an artifact: Choose one —
• Exile the top card of your library. Until the end of your next turn, you may play that card.
• Target creature gets +2/+0 until end of turn.

8.5 /10
$0.15
Experimental Synthesizer

Experimental Synthesizer

Artifact

When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.
, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.

7.3 /10
$0.33
Inti Seneschal of the Sun

Inti, Seneschal of the Sun

Legendary Creature — Human Knight (2/2)

Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

8.7 /10
$2.19
Irascible Wolverine

Irascible Wolverine

Creature — Wolverine (3/2)

When Irascible Wolverine enters, exile the top card of your library. Until end of turn, you may play that card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.9 /10
$0.04
Junk Jet

Junk Jet

Artifact — Equipment

When Junk Jet enters, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip

6.3 /10
$0.26
Minds Desire

Mind's Desire

Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

9.1 /10
$1.28
Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.6 /10
$0.22
Emberheart Challenger

Emberheart Challenger

Creature — Mouse Warrior (2/2)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.

5.9 /10
$5.97
Gila Courser

Gila Courser

Creature — Lizard Mount (4/2)

Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

4.5 /10
$0.05
Harnesser of Storms

Harnesser of Storms

Creature — Otter Wizard (1/4)

Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn.

6.2 /10
$0.11
Outpost Siege

Outpost Siege

Enchantment

As Outpost Siege enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

9.5 /10
$0.30
Aerial Caravan

Aerial Caravan

Creature — Human Soldier (4/3)

Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

0.8 /10
$0.55
Blazing Crescendo

Blazing Crescendo

Instant

Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.

8.6 /10
$0.13
Oracles Vault

Oracle's Vault

Artifact

, : Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.
: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle's Vault.

7.2 /10
$0.20
Outlaws Fury

Outlaws' Fury

Instant

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

3.9 /10
$0.02
Spark of Creativity

Spark of Creativity

Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.

6.7 /10
$0.16
Tavern Brawler

Tavern Brawler

Legendary Enchantment — Background

Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."

8.7 /10
$0.06

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