← Edit search Random card

Cards similar to Ire Shaman (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Altac Bloodseeker

Altac Bloodseeker

Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

1.2 /10
$0.10
Ardoz Cobbler of War

Ardoz, Cobbler of War

Legendary Creature — Goblin Shaman (1/1)

Haste
Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.
: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.

7.7 /10
$2.42
Battle Cry Goblin

Battle Cry Goblin

Creature — Goblin (2/2)

: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

8.5 /10
$0.58
BattleMad Ronin

Battle-Mad Ronin

Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each combat if able.

3 /10
$0.14
Belligerent Yearling

Belligerent Yearling

Creature — Dinosaur (3/2)

Trample
Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.

6.9 /10
$0.06
Blademane Baku

Blademane Baku

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

1.8 /10
$0.05
Bloodfeather Phoenix

Bloodfeather Phoenix

Creature — Phoenix (2/2)

Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

4.6 /10
$0.12
Bloodhaze Wolverine

Bloodhaze Wolverine

Creature — Wolverine (2/1)

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

1 /10
$0.02
Bogardan Lancer

Bogardan Lancer

Creature — Human Knight (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1.4 /10
$0.08
Borderland Marauder

Borderland Marauder

Creature — Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

3.5 /10
$0.02
Burning Prophet

Burning Prophet

Creature — Human Wizard (1/3)

Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.

6.9 /10
$0.03
Burning Sun Cavalry

Burning Sun Cavalry

Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

2.1 /10
$0.02
Chandras Pyreling

Chandra's Pyreling

Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

4.8 /10
$0.04
Dog Walker

Dog Walker

Creature — Human Citizen (3/1)

Vigilance
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens.

1.9 /10
$0.01
Dwarven Berserker

Dwarven Berserker

Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

4.5 /10
$0.22
Dwarven Soldier

Dwarven Soldier

Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

2.2 /10
$0.12
Festival Crasher

Festival Crasher

Creature — Devil (1/3)

Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.

3.8 /10
$0.05
Fire Urchin

Fire Urchin

Creature — Elemental (1/3)

Trample
Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

2.8 /10
$0.02
Goblin Elite Infantry

Goblin Elite Infantry

Creature — Goblin Warrior (2/2)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

0.5 /10
$0.18
Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
$1.36
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.