Creature — Elf (1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
Creature — Spirit (1/3)
Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
Artifact Creature — Phyrexian Construct (0/0)
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.
Phyrexian Marauder can't block.
Phyrexian Marauder can't attack unless you pay for each +1/+1 counter on it.
Creature — Cat (2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Elemental Cat (0/0)
Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.
Menace (This creature can't be blocked except by two or more creatures.)
Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.
Creature — Elf Ranger (1/1)
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature — Dryad (1/2)
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
Creature — Hydra (0/0)
Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
Creature — Phyrexian Elf Druid (1/2)
: Put an oil counter on Rustvine Cultivator.
, Remove an oil counter from Rustvine Cultivator: Untap target land.
Creature — Horse (1/1)
Whenever Sacred Prey becomes blocked, you gain 1 life.
Creature — Dryad (0/3)
Defender
, Tap an untapped creature you control: Add one mana of any color.
Creature — Human (1/1)
, , Sacrifice Scavenger Folk: Destroy target artifact.
Creature — Scorpion (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Merfolk Scout (1/1)
: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Nymph Dryad (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Elf (1/1)
Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
Creature — Wolf (1/1)
: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.
Creature — Frog (1/1)
Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
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