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Cards similar to Join Shields (18)

Flying Crane Technique

Flying Crane Technique

Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

6.2 /10
$0.12
Gideon Martial Paragon

Gideon, Martial Paragon

Legendary Planeswalker — Gideon

+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.
0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.

5.2 /10
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Great Train Heist

Great Train Heist

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

9.3 /10
$2.88
Reins of Power

Reins of Power

Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

8.8 /10
$0.93
Savage Beating

Savage Beating

Instant

Cast this spell only during your turn and only during combat.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)

8.9 /10
$7.58
Angelic Guardian

Angelic Guardian

Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.2 /10
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Call to Glory

Call to Glory

Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

5.7 /10
$0.16
Rally of Wings

Rally of Wings

Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

7.7 /10
$0.13
Roar of the Kha

Roar of the Kha

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine (Choose both if you pay the entwine cost.)

3.8 /10
$0.20
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

9.9 /10
$0.29
Tyrant Guard

Tyrant Guard

Creature — Tyranid (3/3)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.

8.7 /10
$0.51
Dawns Truce

Dawn's Truce

Instant

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

9.5 /10
$7.16
Final Showdown

Final Showdown

Instant

Spree (Choose one or more additional costs.)
+ — All creatures lose all abilities until end of turn.
+ — Choose a creature you control. It gains indestructible until end of turn.
+ — Destroy all creatures.

8.9 /10
$6.00
Hero of Goma Fada

Hero of Goma Fada

Creature — Human Knight Ally (4/3)

Rally — Whenever Hero of Goma Fada or another Ally you control enters, creatures you control gain indestructible until end of turn.

5.5 /10
$0.12
Invasion of Gobakhan  Lightshield Array

Invasion of Gobakhan // Lightshield Array

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Gobakhan enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

Lightshield Array

At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.

8 /10
$2.10
King Darien XLVIII

King Darien XLVIII

Legendary Creature — Human Soldier (2/3)

Other creatures you control get +1/+1.
: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.
Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

9.1 /10
$0.49
Localized Destruction

Localized Destruction

Sorcery

You get (an energy counter), then you may pay one or more . If you do, each creature you control with power equal to the amount of paid this way gains indestructible until end of turn.
Destroy all creatures.

7.2 /10
$0.23
Mutational Advantage

Mutational Advantage

Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.8 /10
$4.18

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