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Cards similar to Jokulhaups (18)

Obliterate

Obliterate

Sorcery

This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.

7.5 /10
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Akromas Vengeance

Akroma's Vengeance

Sorcery

Destroy all artifacts, creatures, and enchantments.
Cycling (, Discard this card: Draw a card.)

8.5 /10
$0.42
Austere Command

Austere Command

Sorcery

Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.

9.9 /10
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Cleansing Nova

Cleansing Nova

Sorcery

Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.

9.7 /10
$1.10
Grim Giganotosaurus

Grim Giganotosaurus

Creature — Dinosaur (10/10)

: Monstrosity 10. This ability costs less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.

5.4 /10
$1.45
Magus of the Disk

Magus of the Disk

Creature — Human Wizard (2/4)

This creature enters tapped.
, : Destroy all artifacts, creatures, and enchantments.

5.9 /10
$0.45
Nevinyrrals Disk

Nevinyrral's Disk

Artifact

Nevinyrral's Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.

9.6 /10
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Nevinyrral Urborg Tyrant

Nevinyrral, Urborg Tyrant

Legendary Creature — Zombie Wizard (3/6)

Hexproof from artifacts, creatures, and enchantments
When Nevinyrral, Urborg Tyrant enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay . When you do, destroy all artifacts, creatures, and enchantments.

5.8 /10
$0.17
Seeds of Innocence

Seeds of Innocence

Sorcery

Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.

4.1 /10
~$12
Serenity

Serenity

Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

2.4 /10
$6.60
Shatterstorm

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

5.3 /10
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Void

Void

Sorcery

Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

3.4 /10
$0.37
What Must Be Done

What Must Be Done

Sorcery

Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

6.3 /10
$0.22
Elesh Norn  The Argent Etchings

Elesh Norn // The Argent Etchings

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (3/5)

Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Argent Etchings

(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

9.1 /10
$5.81
Strategy Schmategy

Strategy, Schmategy

Sorcery

Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.

10 /10
$1.70
Abu Jafar

Abu Ja'far

Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

3.2 /10
$0.20
Anzrags Rampage

Anzrag's Rampage

Sorcery

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

7.6 /10
$0.18
Bane of Progress

Bane of Progress

Creature — Elemental (2/2)

When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

9.6 /10
$6.94

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