Creature — Merfolk Soldier (2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Enclave Elite enters with a +1/+1 counter on it for each time it was kicked.
Creature — Kavu (2/1)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flametongue Yearling enters with a +1/+1 counter on it for each time it was kicked.
When Flametongue Yearling enters, it deals damage equal to its power to target creature.
Creature — Vampire Rogue (1/1)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Quag Vampires enters with a +1/+1 counter on it for each time it was kicked.
Creature — Bird (2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
Apex Hawks enters with a +1/+1 counter on it for each time it was kicked.
Creature — Beast (2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Gnarlid Pack enters with a +1/+1 counter on it for each time it was kicked.
Creature — Lizard (1/1)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Haste
Skitter of Lizards enters with a +1/+1 counter on it for each time it was kicked.
Creature — Merfolk Wizard (2/2)
Kicker and/or
Vodalian Mindsinger enters with two +1/+1 counters on it for each time it was kicked.
When Vodalian Mindsinger enters, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
Creature — Human Monk (1/1)
Ascendant Acolyte enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.
Creature — Human Soldier // Sorcery — Adventure (2/2)
Callous Sell-Sword enters with a +1/+1 counter on it for each creature that died under your control this turn.
Burn Together
Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Legendary Creature — Human Noble (2/2)
Double strike
Éomer, King of Rohan enters with a +1/+1 counter on it for each other Human you control.
When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Artifact
Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.
Legendary Creature — Hellion Hydra (0/0)
Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
Legendary Creature — Ooze (2/2)
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Aeve, Progenitor Ooze isn't legendary if it's a token.
Aeve enters with a +1/+1 counter on it for each other Ooze you control.
Creature — Avatar (3/2)
Reach, trample
Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
Creature — Kithkin Soldier (1/1)
Kinsbaile Borderguard enters with a +1/+1 counter on it for each other Kithkin you control.
When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
Artifact
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
Artifact Creature — Construct (4/4)
Kicker
If Myriad Construct was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.
When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
Creature — Human Knight (0/0)
Sheriff of Safe Passage enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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