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Cards similar to Kangee, Sky Warden (18)

Kangees Lieutenant

Kangee's Lieutenant

Creature — Bird Soldier (1/1)

Flying
Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.4 /10
$0.10
Inniaz the Gale Force

Inniaz, the Gale Force

Legendary Creature — Djinn (4/4)

Flying
: Attacking creatures with flying get +1/+1 until end of turn. ( can be paid with either or .)
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

5.5 /10
$0.19
Mrton Stromgald

Márton Stromgald

Legendary Creature — Human Knight (1/1)

Whenever M-rton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than M-rton Stromgald.
Whenever M-rton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than M-rton Stromgald.

5.4 /10
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SteelPlume Marshal

Steel-Plume Marshal

Creature — Bird Soldier (3/3)

Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

7.6 /10
$0.29
TelimTor

Telim'Tor

Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

1.1 /10
$0.89
Fumiko the Lowblood

Fumiko the Lowblood

Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.

8.2 /10
$0.50
Sidar Kondo of Jamuraa

Sidar Kondo of Jamuraa

Legendary Creature — Human Knight (2/5)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)

7.5 /10
$0.16
Cavalry Master

Cavalry Master

Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

1.8 /10
$0.12
Ezuris Archers

Ezuri's Archers

Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

4.8 /10
$0.10
Guardian of the Gateless

Guardian of the Gateless

Creature — Angel (3/3)

Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

6.1 /10
$0.17
Gustcloak Cavalier

Gustcloak Cavalier

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

1.9 /10
$0.12
HighRise Sawjack

High-Rise Sawjack

Creature — Elf Citizen (2/3)

Reach (This creature can block creatures with flying.)
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

3.3 /10
$0.01
Inquisitorial Rosette

Inquisitorial Rosette

Artifact — Equipment

Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.2 /10
$0.35
Jelenn Sphinx

Jelenn Sphinx

Creature — Sphinx (1/5)

Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

3.1 /10
$0.05
Knight of Sursi

Knight of Sursi

Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.7 /10
$0.11
ManaCharged Dragon

Mana-Charged Dragon

Creature — Dragon (5/5)

Flying, trample
Join forces -- Whenever this creature attacks or blocks, each player starting with you may pay any amount of mana. This creature gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

4.7 /10
$1.08
Netcaster Spider

Netcaster Spider

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

4.9 /10
$0.03
Provisions Merchant

Provisions Merchant

Creature — Beast Peasant (3/3)

When Provisions Merchant enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.

6.3 /10
$0.14

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