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Cards similar to Keldon Twilight (400)

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Rain of Gore

Rain of Gore

Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

4.5 /10
$3.27
Thelons Curse

Thelon's Curse

Enchantment

Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.

0.3 /10
$0.57
Deathreap Ritual

Deathreap Ritual

Enchantment

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

9.3 /10
$0.47
Feast of the Victorious Dead

Feast of the Victorious Dead

Enchantment

At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.

8.1 /10
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Hidden Stockpile

Hidden Stockpile

Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
, Sacrifice a creature: Scry 1.

8.3 /10
$0.21
Lorehold Excavation

Lorehold Excavation

Enchantment

At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)
, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

5.2 /10
$0.03
Path of Mettle  Metzali Tower of Triumph

Path of Mettle // Metzali, Tower of Triumph

Legendary Enchantment // Legendary Land

When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.

Metzali, Tower of Triumph

(Transforms from Path of Mettle.)
: Add one mana of any color.
, : Metzali, Tower of Triumph deals 2 damage to each opponent.
, : Choose a creature at random that attacked this turn. Destroy that creature.

5.8 /10
$0.31
Elkin Lair

Elkin Lair

World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

4.2 /10
$2.72
Pillar Tombs of Aku

Pillar Tombs of Aku

World Enchantment

At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.

0.7 /10
$0.96
Power Surge

Power Surge

Enchantment

At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.

6.3 /10
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Tombstone Stairwell

Tombstone Stairwell

World Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.

6.7 /10
~$19
Equipoise

Equipoise

Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

3.3 /10
$1.84
Ghostly Flame

Ghostly Flame

Enchantment

Black and/or red permanents and spells are colorless sources of damage.

0.4 /10
$0.25
Noble Heritage

Noble Heritage

Legendary Enchantment — Background

Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

8.7 /10
$0.10
Oath of Druids

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

6.2 /10
~$14
Reckless Assault

Reckless Assault

Enchantment

, Pay 2 life: Reckless Assault deals 1 damage to any target.

0.6 /10
$0.22
Teferis Realm

Teferi's Realm

World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

3.2 /10
$2.37
Aether Rift

Aether Rift

Enchantment

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

2.5 /10
$0.49
Impromptu Raid

Impromptu Raid

Enchantment

: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

2 /10
$0.36
Klothys God of Destiny

Klothys, God of Destiny

Legendary Enchantment Creature — God (4/5)

Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.

8.5 /10
$4.43
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