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Cards similar to Kin-Tree Invocation (400)

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Chainers Edict

Chainer's Edict

Sorcery

Target player sacrifices a creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.7 /10
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Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
• Target opponent loses 2 life and you gain 2 life.

6.2 /10
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Compelled Duel

Compelled Duel

Sorcery

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

4.9 /10
$0.02
Cruel Edict

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

3.7 /10
$0.17
Cut of the Profits

Cut of the Profits

Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
You draw X cards and you lose X life.

7.5 /10
$0.13
Damn

Damn

Sorcery

Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.9 /10
$2.74
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

2.6 /10
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Defeat

Defeat

Sorcery

Destroy target creature with power 2 or less.

1.2 /10
$0.02
Diabolic Intent

Diabolic Intent

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
$9.21
Die Young

Die Young

Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

3.6 /10
$0.02
Disturbed Burial

Disturbed Burial

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand.

4.4 /10
$0.26
Drown in Ichor

Drown in Ichor

Sorcery

Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.3 /10
$0.67
Dry Spell

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

2.8 /10
$0.08
Epic Downfall

Epic Downfall

Sorcery

Exile target creature with mana value 3 or greater.

5.7 /10
$0.07
Essence Infusion

Essence Infusion

Sorcery

Put two +1/+1 counters on target creature. It gains lifelink until end of turn.

4.5 /10
$0.03
Exhume

Exhume

Sorcery

Each player puts a creature card from their graveyard onto the battlefield.

8.7 /10
$4.47
Exponential Growth

Exponential Growth

Sorcery

Until end of turn, double target creature's power X times.

8.4 /10
$0.37
Extract the Truth

Extract the Truth

Sorcery

Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment.

6.2 /10
$0.09
Fates Reversal

Fates' Reversal

Sorcery

Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)

7 /10
$0.06
Feral Roar

Feral Roar

Sorcery

Target creature gets +4/+4 until end of turn.

10 /10
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