Creature — Beast (2/1)
Spur Grappler gets +2/+1 as long as you control no untapped lands.
Creature — Elf Warrior (1/1)
Sunblade Elf gets +1/+1 as long as you control a Plains.
: Creatures you control get +1/+1 until end of turn.
Creature — Cat Warrior (1/1)
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.
Creature — Weird (1/1)
Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
Creature — Elemental (1/2)
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
Creature — Devil (1/1)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature — Goblin Soldier (1/1)
( can be paid with either or .)
First strike
Creature — Dwarf Soldier (1/1)
Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.
Creature — Kithkin (1/1)
: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
Creature — Devil (1/1)
When Footlight Fiend dies, it deals 1 damage to any target.
Creature — Human Monk (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Human Rogue (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Elemental Shaman (1/1)
: Add or . Activate no more than three times each turn.
Creature — Goblin Warrior (1/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Nymph Dryad (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Goblin Warrior (2/1)
Tattermunge Maniac attacks each combat if able.
Creature — Elf (1/1)
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Human Druid (1/1)
( can be paid with either or .)
Sacrifice Wild Cantor: Add one mana of any color.
Creature — Dryad (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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