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Cards similar to Knacksaw Clique (400)

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Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

4.1 /10
$0.16
Trained Condor

Trained Condor

Creature — Bird (2/1)

Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

0.9 /10
$0.06
Uvilda Dean of Perfection  Nassari Dean of Expression

Uvilda, Dean of Perfection // Nassari, Dean of Expression

Legendary Creature — Djinn Wizard // Legendary Creature — Ef (2/2)

: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."

Nassari, Dean of Expression

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression.

6.2 /10
$0.28
Voyager Drake

Voyager Drake

Creature — Drake (3/3)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

1.2 /10
$0.09
Water Weird

Water Weird

Creature — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.

10 /10
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Waterspout Weavers

Waterspout Weavers

Creature — Merfolk Wizard (3/3)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.

2.5 /10
$0.24
Whirlwind Adept

Whirlwind Adept

Creature — Djinn Monk (4/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.1 /10
$0.05
Wingshield Agent

Wingshield Agent

Creature — Human Soldier (2/3)

Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.

3.2 /10
$0.02
Zenith Seeker

Zenith Seeker

Creature — Bird Wizard (2/2)

Flying
Whenever you cycle or discard a card, target creature gains flying until end of turn.

1.8 /10
$0.06
Aquus Steed

Aquus Steed

Creature — Beast (1/3)

, : Target creature gets -2/-0 until end of turn.

0 /10
$0.05
Blind Seer

Blind Seer

Legendary Creature — Human Wizard (3/3)

: Target spell or permanent becomes the color of your choice until end of turn.

4.3 /10
$0.47
Brushstroke Paintermage

Brushstroke Paintermage

Creature — Human Wizard (2/3)

: Target permanent's artist becomes the artist of your choice until end of turn.

10 /10
$0.12
Calcite Snapper

Calcite Snapper

Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

3.2 /10
$0.07
Cephalid Facetaker

Cephalid Facetaker

Creature — Cephalid Rogue (1/4)

Cephalid Facetaker can't be blocked.
At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."

8.4 /10
$3.48
Cephalid Inkshrouder

Cephalid Inkshrouder

Creature — Cephalid (2/1)

Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

4.4 /10
$0.16
Dawnray Archer

Dawnray Archer

Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Dawnray Archer deals 1 damage to target attacking or blocking creature.

3.6 /10
$0.14
Disciple of the Ring

Disciple of the Ring

Creature — Human Wizard (3/4)

, Exile an instant or sorcery card from your graveyard: Choose one —
• Counter target noncreature spell unless its controller pays .
• Disciple of the Ring gets +1/+1 until end of turn.
• Tap target creature.
• Untap target creature.

5.6 /10
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Drunau Corpse Trawler

Drunau Corpse Trawler

Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.
: Target Zombie gains deathtouch until end of turn.

3.2 /10
$0.08
Esper Battlemage

Esper Battlemage

Artifact Creature — Human Wizard (2/2)

, : Prevent the next 2 damage that would be dealt to you this turn.
, : Target creature gets -1/-1 until end of turn.

0.5 /10
$0.06
Fluros of Myras Marvels

Fluros of Myra's Marvels

Legendary Creature — Merfolk Performer (3/4)

As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner

0 /10
$0.10
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