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Cards similar to Lava Zombie (18)

Ghitu Amplifier

Ghitu Amplifier

Creature — Human Wizard (1/2)

Kicker (You may pay an additional as you cast this spell.)
When Ghitu Amplifier enters, if it was kicked, return target creature an opponent controls to its owner's hand.
Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

3.4 /10
$0.04
Foundry Street Denizen

Foundry Street Denizen

Creature — Goblin Warrior (1/1)

Whenever another red creature you control enters, Foundry Street Denizen gets +1/+0 until end of turn.

6.9 /10
$0.07
Razing Snidd

Razing Snidd

Creature — Beast (3/3)

When Razing Snidd enters, return a black or red creature you control to its owner's hand.
When Razing Snidd enters, each player sacrifices a land of their choice.

0.4 /10
$0.11
Ambuscade Shaman

Ambuscade Shaman

Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature you control enters, that creature gets +2/+2 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.6 /10
$0.07
Ertha Jo Frontier Mentor

Ertha Jo, Frontier Mentor

Legendary Creature — Kor Advisor (2/4)

When Ertha Jo, Frontier Mentor enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.

6.4 /10
$0.09
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

7.1 /10
$0.16
Impetuous Protege

Impetuous Protege

Creature — Human Warrior (0/4)

Partner with Proud Mentor (When this creature enters, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.

2.1 /10
$0.05
Lassoed by the Law

Lassoed by the Law

Enchantment

When Lassoed by the Law enters, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield.
When Lassoed by the Law enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

3.1 /10
$0.03
LotusEye Mystics

Lotus-Eye Mystics

Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target enchantment card from your graveyard to your hand.

3 /10
$0.06
Pearl Lake Ancient

Pearl Lake Ancient

Creature — Leviathan (6/7)

Flash
This spell can't be countered.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.

5.7 /10
$0.35
Pinnacle Monk  Mystic Peak

Pinnacle Monk // Mystic Peak

Creature — Djinn Monk // Land (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Pinnacle Monk enters, return target instant or sorcery card from your graveyard to your hand.

Mystic Peak

As Mystic Peak enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.3 /10
$1.16
Prickly Pair

Prickly Pair

Creature — Plant Mercenary (2/2)

When Prickly Pair enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

4.8 /10
$0.04
Prosperity Tycoon

Prosperity Tycoon

Creature — Human Noble (4/2)

When Prosperity Tycoon enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

2 /10
$0.02
Rakish Crew

Rakish Crew

Enchantment

When Rakish Crew enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

6 /10
$0.05
Shipwreck Dowser

Shipwreck Dowser

Creature — Merfolk Wizard (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters, return target instant or sorcery card from your graveyard to your hand.

7.3 /10
$0.04
Stonewright

Stonewright

Creature — Human Shaman (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Stonewright is paired with another creature, each of those creatures has ": This creature gets +1/+0 until end of turn."

1.8 /10
$0.13
Unstoppable Ash

Unstoppable Ash

Creature — Treefolk Warrior (5/5)

Trample
Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

6.1 /10
$1.47
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.2 /10
$0.09

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