Legendary Planeswalker — Sarkhan
+1: You may discard a card. If you do, draw a card.
+1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.
?7: Create four 5/5 red Dragon creature tokens with flying.
Creature — Horror (3/3)
When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
Creature — Rat Ninja (2/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature — Imp (1/2)
Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Creature — Rat (3/2)
Tangled Colony can't block.
When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.
Legendary Planeswalker — Teferi
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
?1: Untap up to four target permanents.
?10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
Legendary Planeswalker — Teyo
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
?2: Create a 0/3 white Wall creature token with defender.
Legendary Creature — Ogre Devil Warrior (4/4)
Vigilance, haste
: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature — God (5/5)
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Creature — Human Spellshaper (1/1)
, , Discard a card: Return target creature card from your graveyard to your hand.
Creature — Vampire Warlock (3/3)
Menace
Whenever you gain life, you may pay . If you do, return target creature card from your graveyard to your hand.
Legendary Planeswalker — Venser
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
?1: Creatures can't be blocked this turn.
?8: You get an emblem with "Whenever you cast a spell, exile target permanent."
Creature — Zombie Ogre Warrior (3/3)
Cycling (, Discard this card: Draw a card.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Planeswalker — Vraska
Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
0: You draw a card and you lose 1 life. Proliferate.
?2: Target creature becomes a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
?9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
Legendary Creature — Goblin Shaman (3/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Creature — Human Cleric (2/3)
When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand.
Sorcery // Land
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Agadeem, the Undercrypt
As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Creature — Zombie Wizard (2/2)
When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Planeswalker — Angrath
+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
?3: Return target Pirate card from your graveyard to the battlefield.
?11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
Enchantment — Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
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