Creature — Zombie Knight (5/3)
Flying
Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.
Creature — Human Peasant (3/3)
When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Creature — Vampire Assassin (6/5)
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Legendary Creature — Demon (8/8)
Flying
, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Creature — Human Berserker (5/5)
When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.
Legendary Creature — Gorgon (5/5)
Flying
: Destroy target creature. It can't be regenerated.
Creature — Drake Beast (4/4)
Flying
When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Legendary Creature — Wraith Noble (5/3)
Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
Creature — Horror (6/6)
When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.
Creature — Zombie Frog Beast (4/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Enchantment Creature — Gorgon (2/3)
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Creature — Elemental Warrior (4/3)
Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
Creature — Avatar (6/5)
If there are ten or more creature cards total in all graveyards, this spell costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Creature — Elemental (7/7)
At the beginning of each upkeep, you draw a card and you lose 1 life.
Creature — Dragon (4/4)
Flying
Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.
Creature — Serpent (5/5)
Bog Serpent can't attack unless defending player controls a Swamp.
When you control no Swamps, sacrifice Bog Serpent.
Creature — Dragon Horror (6/6)
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Legendary Creature — Human Wizard (5/5)
, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
Creature — Dragon (4/4)
Flying
Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
Creature — Horror Mercenary (7/5)
Sacrifice a creature: Regenerate Cateran Overlord.
, : Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
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