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Cards similar to Magus of the Coffers (400)

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Wave of Rats

Wave of Rats

Creature — Rat (4/2)

Trample
When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

7.8 /10
$1.38
Whispering Shade

Whispering Shade

Creature — Shade (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Whispering Shade gets +1/+1 until end of turn.

1.8 /10
$0.09
Xathrid Gorgon

Xathrid Gorgon

Creature — Gorgon (3/6)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
, : Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)

4.6 /10
$0.21
Zodiac Pig

Zodiac Pig

Creature — Boar (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.4 /10
~$26
Acornelia Fashionable Filcher

Acornelia, Fashionable Filcher

Legendary Creature — Squirrel (3/3)

Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.

10 /10
$0.27
Aetherborn Marauder

Aetherborn Marauder

Creature — Aetherborn Rogue (2/2)

Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

4.4 /10
$0.05
Agent of Erebos

Agent of Erebos

Enchantment Creature — Zombie (2/2)

Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.

8 /10
$0.31
Aku Djinn

Aku Djinn

Creature — Djinn (5/6)

Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

2 /10
$1.31
Akuta Born of Ash

Akuta, Born of Ash

Legendary Creature — Spirit (3/2)

Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

3.1 /10
$0.42
Aleshas Vanguard

Alesha's Vanguard

Creature — Orc Warrior (3/3)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2 /10
$0.03
Ambush Gigapede

Ambush Gigapede

Creature — Insect (6/2)

Flash
When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn.

1 /10
$0.03
Archetype of Finality

Archetype of Finality

Enchantment Creature — Gorgon (2/3)

Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

8.1 /10
$0.64
Archfiend of Depravity

Archfiend of Depravity

Creature — Demon (5/4)

Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

9.4 /10
$3.82
Archfiend of Ifnir

Archfiend of Ifnir

Creature — Demon (5/4)

Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)

9.4 /10
$2.62
Archfiend of the Dross

Archfiend of the Dross

Creature — Phyrexian Demon (6/6)

Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.

7.5 /10
$0.34
Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm

Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

7.9 /10
~$36
Ashenmoor Cohort

Ashenmoor Cohort

Creature — Elemental Warrior (4/3)

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

0.2 /10
$0.03
Ashioks Reaper

Ashiok's Reaper

Creature — Nightmare (3/3)

Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.

7.5 /10
$0.05
Ashling the Extinguisher

Ashling, the Extinguisher

Legendary Creature — Elemental Shaman (4/4)

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

5.4 /10
$4.52
Author of Shadows

Author of Shadows

Creature — Shade Warlock (3/3)

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

7.6 /10
$0.30
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