Creature — Dinosaur (3/3)
Flying, haste
Whenever Swooping Pteranodon or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Creature — Kirin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
Creature — Bird (2/1)
Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.
Creature — Drake (2/2)
Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
Creature — Human Warrior (2/2)
Double strike
Whenever Arashin Foremost enters or attacks, another target Warrior creature you control gains double strike until end of turn.
Creature — Lizard Druid (4/4)
Trample
When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
Creature — Goblin Warrior (2/3)
Other Goblins you control get +1/+1.
: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it."
Legendary Creature — Human Noble Soldier (5/5)
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Artifact
Ebony Fly enters tapped.
: Add .
: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.
Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
Creature — Bird (1/2)
Flying
When Eddytrail Hawk enters, you get (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.
Creature — Wolf (5/3)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
Creature — Elk (4/4)
Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Creature — Phyrexian Bird (2/2)
Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
Creature — Insect (2/2)
Deathtouch
Whenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn.
Creature — Eldrazi Drone (2/3)
Devoid (This card has no color.)
Flying
Whenever Gravity Negator attacks, you may pay . If you do, another target creature gains flying until end of turn. ( represents colorless mana.)
Creature — Human Soldier (2/4)
Whenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Dinosaur (3/3)
Flying
When Imperial Aerosaur enters, another target creature you control gets +1/+1 and gains flying until end of turn.
Creature — Human Pirate (3/1)
Flying
Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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