Creature — Elf Ranger (3/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature — Elf Warrior (1/1)
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature — Lizard Rogue (1/3)
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Creature — Cyclops Wizard (2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Cyclops Superconductor enters, you get (three energy counters).
When Cyclops Superconductor dies, you may pay . When you do, Cyclops Superconductor deals damage equal to its power to any target.
Battle — Siege // Creature — Human Monk (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Regatha enters, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
Disciples of the Inferno
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.
Creature — Human Warrior (2/1)
Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Enchantment Creature — God (6/5)
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Creature — Elf Druid (2/1)
Alliance — Whenever another creature you control enters, Attended Socialite gets +1/+1 until end of turn.
Creature — Dragon (5/4)
Flying
Whenever another creature you control enters, target creature gets +2/+0 until end of turn.
Creature — Bird (2/2)
Whenever another creature you control enters, Bronzebeak Moa gets +3/+3 until end of turn.
Creature — Elf Druid (4/4)
Alliance — Whenever another creature you control enters, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.
Enchantment Creature — Dog Glimmer (3/3)
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature — Griffin (2/3)
Flying
Whenever another creature you control enters, Griffin Protector gets +1/+1 until end of turn.
Creature — Beast (2/2)
Whenever another creature you control enters, Herd Gnarr gets +2/+2 until end of turn.
Creature — Ogre Warrior (3/3)
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)
Legendary Creature — Vampire Knight (3/3)
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Creature — Elf Shaman (2/2)
Whenever another creature you control enters, that creature gets +3/+3 until end of turn.
Creature — Human Cleric (2/3)
Whenever another creature you control enters, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
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