← Edit search Random card

Cards similar to Master of Pearls (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Inspiring Unicorn

Inspiring Unicorn

Creature — Unicorn (2/2)

Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.

4.4 /10
$0.11
Kjeldoran Knight

Kjeldoran Knight

Creature — Human Knight (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Kjeldoran Knight gets +1/+0 until end of turn.
: Kjeldoran Knight gets +0/+2 until end of turn.

2.7 /10
$1.13
Kor Bladewhirl

Kor Bladewhirl

Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

4.9 /10
$0.03
Nagao Bound by Honor

Nagao, Bound by Honor

Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

5.4 /10
$0.28
Silumgar Assassin

Silumgar Assassin

Creature — Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

7.4 /10
$0.19
Soltari Champion

Soltari Champion

Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

5 /10
$3.37
Strongarm Monk

Strongarm Monk

Creature — Human Monk (3/3)

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

4.5 /10
$0.04
Syr Alin the Lions Claw

Syr Alin, the Lion's Claw

Legendary Creature — Human Knight (4/4)

First strike
Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn.

5.6 /10
$0.12
Temur Charger

Temur Charger

Creature — Horse (3/1)

Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn.

5.2 /10
$0.11
Trained Arynx

Trained Arynx

Creature — Cat Beast Mount (3/1)

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.9 /10
$0.03
Wall of Caltrops

Wall of Caltrops

Creature — Wall (2/1)

Defender (This creature can't attack.)
Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

1.7 /10
$0.43
Wingbeat Warrior

Wingbeat Warrior

Creature — Bird Soldier Warrior (2/1)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

0.4 /10
$0.13
Akroan Phalanx

Akroan Phalanx

Creature — Human Soldier (3/3)

Vigilance
: Creatures you control get +1/+0 until end of turn.

1.4 /10
$0.03
Aven Squire

Aven Squire

Creature — Bird Soldier (1/1)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.7 /10
$0.14
Battershield Warrior

Battershield Warrior

Creature — Human Warrior (2/2)

Boast — : Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

2.1 /10
$0.02
Benalish Faithbonder

Benalish Faithbonder

Creature — Human Cleric (1/3)

Vigilance
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.3 /10
$0.05
Candlegrove Witch

Candlegrove Witch

Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

2.9 /10
$0.01
Cavalry Drillmaster

Cavalry Drillmaster

Creature — Human Knight (2/1)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.6 /10
$0.03
Charismatic Vanguard

Charismatic Vanguard

Creature — Dwarf Soldier (3/2)

: Creatures you control get +1/+1 until end of turn.

2.2 /10
$0.03
Cliffside Lookout

Cliffside Lookout

Creature — Kor Scout Ally (1/1)

: Creatures you control get +1/+1 until end of turn.

2.4 /10
$0.01
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.