Instant
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Counter target spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Counter target spell.
Instant
Counter target spell unless its controller pays for each Wizard on the battlefield.
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
( can be paid with either or 2 life.)
Counter target spell with mana value 1.
Instant
Counter target spell unless its controller pays for each card in your hand.
Instant
This spell costs less to cast if it targets a creature spell.
Counter target spell.
Instant
Counter target spell.
At the beginning of your next upkeep, pay . If you don't, you lose the game.
Instant
Spree (Choose one or more additional costs.)
+ — Create a 2/2 white Spirit creature token with flying.
+ — Counter target spell unless its controller pays .
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Counter target spell unless its controller pays , where X is its mana value.
Instant
Counter target spell.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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