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Cards similar to Merfolk Mesmerist (400)

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Gray Harbor Merfolk

Gray Harbor Merfolk

Creature — Merfolk Rogue (0/3)

Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.

6.5 /10
$0.07
Haunting Figment

Haunting Figment

Creature — Illusion (2/1)

Vigilance
Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

3.4 /10
$0.03
Hermitic Nautilus

Hermitic Nautilus

Artifact Creature — Nautilus (1/4)

Vigilance
: Hermitic Nautilus gets +3/-3 until end of turn.

1.6 /10
$0.02
Ichor Synthesizer

Ichor Synthesizer

Creature — Phyrexian Wizard (1/3)

Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer.
As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked.

3.6 /10
$0.02
Imaginary Pet

Imaginary Pet

Creature — Illusion (4/4)

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

0.9 /10
$0.32
Incursion Specialist

Incursion Specialist

Creature — Human Wizard (1/3)

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

1.4 /10
$0.12
Jaces Sentinel

Jace's Sentinel

Creature — Merfolk Warrior (1/3)

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.

2.4 /10
$0.16
Jaded Analyst

Jaded Analyst

Creature — Human Detective (3/2)

Defender
Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

1 /10
$0.02
Jeskai Sage

Jeskai Sage

Creature — Human Monk (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.

4.3 /10
$0.05
Jhessian Lookout

Jhessian Lookout

Creature — Human Scout (2/1)

0.1 /10
$0.09
Jwari Shapeshifter

Jwari Shapeshifter

Creature — Shapeshifter Ally (0/0)

You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.

5.5 /10
$0.35
Kadenas Silencer

Kadena's Silencer

Creature — Naga Wizard (2/1)

When Kadena's Silencer is turned face up, counter all abilities your opponents control.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

7.3 /10
$0.19
Kaijin of the Vanishing Touch

Kaijin of the Vanishing Touch

Creature — Spirit (0/3)

Defender (This creature can't attack.)
Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

3.2 /10
$0.22
Karfell Harbinger

Karfell Harbinger

Creature — Zombie Wizard (1/3)

: Add . Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.

6 /10
$0.03
Kindly Cognician

Kindly Cognician

Artifact Creature — Cyborg Artificer (1/3)

Spells you cast that refer to artifacts or Contraptions in their rules text cost less to cast.

10 /10
$0.15
Kitesail Corsair

Kitesail Corsair

Creature — Human Pirate (2/1)

Kitesail Corsair has flying as long as it's attacking.

5.6 /10
$0.04
Krovikan Mist

Krovikan Mist

Creature — Illusion (0/0)

Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

6.1 /10
$0.21
Lighthouse Chronologist

Lighthouse Chronologist

Creature — Human Wizard (1/3)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.

6.5 /10
~$12
Looter ilKor

Looter il-Kor

Creature — Kor Rogue (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

8.7 /10
$0.03
Ludevics Test Subject  Ludevics Abomination

Ludevic's Test Subject // Ludevic's Abomination

Creature — Lizard Egg // Creature — Lizard Horror (0/3)

Defender
: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Ludevic's Abomination

Trample

5.3 /10
$0.38
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