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Cards similar to Mesa Falcon (400)

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Dracoplasm

Dracoplasm

Creature — Shapeshifter (0/0)

Flying
As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
: Dracoplasm gets +1/+0 until end of turn.

1 /10
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Dragon Hatchling

Dragon Hatchling

Creature — Dragon (0/1)

Flying
: Dragon Hatchling gets +1/+0 until end of turn.

5.1 /10
$0.07
Dragon Whisperer

Dragon Whisperer

Creature — Human Shaman (2/2)

: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

4.6 /10
$0.73
Drogskol Infantry  Drogskol Armaments

Drogskol Infantry // Drogskol Armaments

Creature — Spirit Soldier // Enchantment — Aura (2/2)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Drogskol Armaments

Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

3.8 /10
$0.03
Duskborne Skymarcher

Duskborne Skymarcher

Creature — Vampire Cleric (1/1)

Flying
, : Target attacking Vampire gets +1/+1 until end of turn.

4.9 /10
$0.07
Dust Animus

Dust Animus

Creature — Spirit (2/3)

Flying
If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.2 /10
$0.64
Dwarfhold Champion

Dwarfhold Champion

Creature — Dwarf Warrior (3/1)

As long as Dwarfhold Champion is equipped, it gets +0/+2.

3.4 /10
$0.02
Flaming Fist Duskguard

Flaming Fist Duskguard

Creature — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0."

10 /10
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Glaze Fiend

Glaze Fiend

Artifact Creature — Illusion (0/1)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

3.3 /10
$0.11
Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.2 /10
$0.03
Grimclaw Bats

Grimclaw Bats

Creature — Bat (1/1)

Flying
, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

1.8 /10
$0.09
Guardian of the Gateless

Guardian of the Gateless

Creature — Angel (3/3)

Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

6 /10
$0.20
Inkrise Infiltrator

Inkrise Infiltrator

Creature — Human Ninja (1/2)

Flying
: Inkrise Infiltrator gets +2/+2 until end of turn.

6.4 /10
$0.01
Kabuto Moth

Kabuto Moth

Creature — Spirit (1/2)

Flying
: Target creature gets +1/+2 until end of turn.

0.6 /10
$0.09
Kargan Dragonlord

Kargan Dragonlord

Creature — Human Warrior (2/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
: Kargan Dragonlord gets +1/+0 until end of turn.

4.2 /10
$0.63
Kithkin Greatheart

Kithkin Greatheart

Creature — Kithkin Soldier (2/1)

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

0.4 /10
$0.03
Knight of Grace

Knight of Grace

Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

4.8 /10
$0.11
Kor Skyfisher

Kor Skyfisher

Creature — Kor Soldier (2/3)

Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

6.5 /10
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Kor Spiritdancer

Kor Spiritdancer

Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

9.3 /10
$1.86
Kraul Harpooner

Kraul Harpooner

Creature — Insect Warrior (3/2)

Reach
Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.

6.7 /10
$0.08
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