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Cards similar to Miraculous Recovery (400)

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Living Destiny

Living Destiny

Instant

As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's mana value.

0.4 /10
$0.09
Magmatic Sinkhole

Magmatic Sinkhole

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Magmatic Sinkhole deals 5 damage to target creature or planeswalker.

4.3 /10
$0.05
March from the Tomb

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

5 /10
$0.12
Might Beyond Reason

Might Beyond Reason

Instant

Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

1.9 /10
$0.03
Murderous Cut

Murderous Cut

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Destroy target creature.

8.2 /10
$0.28
Narrow Escape

Narrow Escape

Instant

Return target permanent you control to its owner's hand. You gain 4 life.

1.5 /10
$0.07
Onward  Victory

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

Victory

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.

4.1 /10
$0.07
Out Cold

Out Cold

Instant

This spell can't be countered. (This includes by the ward ability.)
Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)

4 /10
$0.06
Out of the Way

Out of the Way

Instant

This spell costs less to cast if it targets a green permanent.
Return target nonland permanent an opponent controls to its owner's hand.
Draw a card.

3.5 /10
$0.03
Prepare  Fight

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

Fight

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.

3.2 /10
$0.09
Put Away

Put Away

Instant

Counter target spell. You may shuffle up to one target card from your graveyard into your library.

2.4 /10
$0.14
Rampaging Growth

Rampaging Growth

Instant

Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.

4.9 /10
$0.09
Recommission

Recommission

Sorcery

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.

7.7 /10
$0.10
Redeem the Lost

Redeem the Lost

Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.21
Reduce  Rubble

Reduce // Rubble

Instant // Sorcery

Counter target spell unless its controller pays .

Rubble

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step.

2.5 /10
$0.08
Reprieve

Reprieve

Instant

Return target spell to its owner's hand.
Draw a card.

9.5 /10
$0.72
Rest for the Weary

Rest for the Weary

Instant

Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

5.1 /10
$0.23
Run Ashore

Run Ashore

Instant

Choose one or both —
• The owner of target nonland permanent puts it on the top or bottom of their library.
• Return target nonland permanent to its owner's hand.

2.7 /10
$0.02
Soul Manipulation

Soul Manipulation

Instant

Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.

8.2 /10
$0.18
Stall for Time

Stall for Time

Instant

Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.

4.3 /10
$0.04
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