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Cards similar to Mnemonic Sliver (400)

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Elite Instructor

Elite Instructor

Creature — Human Wizard (2/2)

When Elite Instructor enters the battlefield, draw a card, then discard a card.

2.5 /10
$0.02
Erratic Visionary

Erratic Visionary

Creature — Human Wizard (1/3)

, : Draw a card, then discard a card.

2.5 /10
$0.03
Eternal of Harsh Truths

Eternal of Harsh Truths

Creature — Zombie Cleric (1/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

5.1 /10
$0.09
Expedition Diviner

Expedition Diviner

Creature — Merfolk Wizard (3/2)

Flying
As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."

2.4 /10
$0.02
Exultant Cultist

Exultant Cultist

Creature — Human Wizard (2/2)

When Exultant Cultist dies, draw a card.

1.9 /10
$0.02
Facet Reader

Facet Reader

Creature — Human Wizard (1/2)

, : Draw a card, then discard a card.

3.3 /10
$0.02
Faerie Mastermind

Faerie Mastermind

Creature — Faerie Rogue (2/1)

Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.

9.7 /10
~$11
Fblthp the Lost

Fblthp, the Lost

Legendary Creature — Homunculus (1/1)

When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

8.2 /10
$0.25
Firmament Sage

Firmament Sage

Creature — Human Wizard (2/3)

If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.

3.2 /10
$0.03
FloatingDream Zubera

Floating-Dream Zubera

Creature — Zubera Spirit (1/2)

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

5.6 /10
$0.29
Frontline Sage

Frontline Sage

Creature — Human Wizard (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Draw a card, then discard a card.

4.7 /10
$0.19
Furtive Analyst

Furtive Analyst

Creature — Human Wizard (1/4)

Vigilance
, : Draw a card, then discard a card.

2.1 /10
$0.02
Gandalf Friend of the Shire

Gandalf, Friend of the Shire

Legendary Creature — Avatar Wizard (2/4)

Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.

7.9 /10
$0.04
Gateway Sneak

Gateway Sneak

Creature — Vedalken Rogue (1/3)

Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn.
Whenever Gateway Sneak deals combat damage to a player, draw a card.

6.3 /10
$0.08
Gempalm Sorcerer

Gempalm Sorcerer

Creature — Human Wizard (2/2)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.

1.3 /10
$0.12
Ghostly Pilferer

Ghostly Pilferer

Creature — Spirit Rogue (2/1)

Whenever Ghostly Pilferer becomes untapped, you may pay . If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.

9.4 /10
$0.18
Grazilaxx Illithid Scholar

Grazilaxx, Illithid Scholar

Legendary Creature — Horror (3/2)

Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.

9.5 /10
$0.91
Historian of Zhalfir

Historian of Zhalfir

Creature — Human Wizard (3/3)

Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.

1 /10
$0.14
Inspired Sprite

Inspired Sprite

Creature — Faerie Wizard (2/2)

Flash
Flying
Whenever you cast a Wizard spell, you may untap Inspired Sprite.
: Draw a card, then discard a card.

3.8 /10
$0.18
Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.18
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