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Cards similar to Monstrous Hound (400)

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Ferocious Tigorilla

Ferocious Tigorilla

Creature — Cat Ape (4/3)

Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

6.8 /10
$0.03
Fickle Efreet

Fickle Efreet

Creature — Efreet (5/2)

Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.

3.4 /10
$0.35
Firefiend Elemental

Firefiend Elemental

Creature — Elemental (3/2)

Haste (This creature can attack and as soon as it comes under your control.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

0.7 /10
$0.12
Fireflux Squad

Fireflux Squad

Creature — Human Soldier (4/3)

Haste
Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

7.2 /10
$0.31
Flowstone Kavu

Flowstone Kavu

Creature — Kavu (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
: Flowstone Kavu gets +1/-1 until end of turn.

1.7 /10
$0.02
Frontier Warmonger

Frontier Warmonger

Creature — Human Warrior (4/4)

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

8.9 /10
$0.08
Frontline Devastator

Frontline Devastator

Creature — Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: Frontline Devastator gets +1/+0 until end of turn.

3.7 /10
$0.01
Geier Reach Bandit  VildinPack Alpha

Geier Reach Bandit // Vildin-Pack Alpha

Creature — Human Rogue Werewolf // Creature — Werewolf (3/2)

Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Vildin-Pack Alpha

Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

7.2 /10
$0.41
GhorClan Wrecker

Ghor-Clan Wrecker

Creature — Human Warrior (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Menace (This creature can't be blocked except by two or more creatures.)

1.5 /10
$0.03
Gila Courser

Gila Courser

Creature — Lizard Mount (4/2)

Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1 /10
$0.02
Glin Dwarf Emissary

Glóin, Dwarf Emissary

Legendary Creature — Dwarf Advisor (3/3)

Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

8.5 /10
$0.24
Goblin Freerunner

Goblin Freerunner

Creature — Goblin Warrior Ally (3/2)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)

3.1 /10
$0.03
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.09
Goblin Rabblemaster

Goblin Rabblemaster

Creature — Goblin Warrior (2/2)

Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

8.9 /10
$1.45
Goblin Spymaster

Goblin Spymaster

Creature — Goblin Rogue (2/1)

First strike
At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."

8.4 /10
$0.66
Grotag Thrasher

Grotag Thrasher

Creature — Lizard (3/3)

Whenever Grotag Thrasher attacks, target creature can't block this turn.

0.7 /10
$0.04
Hanweir Watchkeep  Bane of Hanweir

Hanweir Watchkeep // Bane of Hanweir

Creature — Human Warrior Werewolf // Creature — Werewolf (1/5)

Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Bane of Hanweir

Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

2.7 /10
$0.15
Havoc Devils

Havoc Devils

Creature — Devil (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

2.7 /10
$0.04
Headstrong Brute

Headstrong Brute

Creature — Orc Pirate (3/3)

Headstrong Brute can't block.
Headstrong Brute has menace as long as you control another Pirate.

3.4 /10
$0.02
Heirs of Stromkirk

Heirs of Stromkirk

Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

2.7 /10
$0.03
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