Creature — Human Scout Werewolf // Creature — Werewolf (3/3)
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
Creature — Insect (0/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.
Creature — Dragon (4/4)
Flying, haste
Chaos Dragon attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
Creature — Goat Beast (1/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Colos Yearling gets +1/+0 until end of turn.
Creature — Goat Beast (4/1)
Haste
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature — Ogre Mercenary (4/4)
When Crown-Hunter Hireling enters the battlefield, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.
Creature — Goblin Scout (2/2)
: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature — Cyclops (4/4)
Reach
Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
Creature — Phyrexian Warrior (3/3)
Menace
At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands.
Creature — Goblin Rogue (4/2)
Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Goblin Warrior (2/2)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Cyclops Berserker (4/3)
Reach
Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.
Legendary Creature — Goblin Shaman (2/2)
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)
Choose a Background (You can have a Background as a second commander.)
Creature — Devil (6/1)
Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.
Creature — Human Werewolf // Creature — Werewolf (2/3)
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
Wildblood Pack
Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
Legendary Creature — Ogre Warrior (5/4)
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays .
Creature — Human Rogue (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
Terror of Kruin Pass
Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
Creature — Yeti (3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Creature — Ogre Knight (3/4)
Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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