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Cards similar to Moratorium Stone (400)

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Merchants Dockhand

Merchant's Dockhand

Artifact Creature — Construct (1/2)

, , Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

4.5 /10
$0.15
Navigators Compass

Navigator's Compass

Artifact

When Navigator's Compass enters the battlefield, you gain 3 life.
: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.

3.9 /10
$0.05
Neurok Hoversail

Neurok Hoversail

Artifact — Equipment

Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

3.7 /10
$0.18
ONaginata

O-Naginata

Artifact — Equipment

O-Naginata can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.1 /10
$0.44
Oteclan Landmark  Oteclan Levitator

Oteclan Landmark // Oteclan Levitator

Artifact // Artifact Creature — Golem (0/0)

When Oteclan Landmark enters the battlefield, scry 2.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Oteclan Levitator

Flying
Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn.

4.8 /10
$0.05
PipBoy 3000

Pip-Boy 3000

Artifact — Equipment

Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip

7.2 /10
$4.47
Proper Laboratory Attire

Proper Laboratory Attire

Artifact — Equipment

Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.)
Equip

10 /10
$0.12
Rod of Spanking

Rod of Spanking

Artifact

, : Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?"

10 /10
$0.72
Senseis Divining Top

Sensei's Divining Top

Artifact

: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put Sensei's Divining Top on top of its owner's library.

10 /10
--
Shuriken

Shuriken

Artifact — Equipment

Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.8 /10
$0.15
Signal Pest

Signal Pest

Artifact Creature — Pest (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can't be blocked except by creatures with flying or reach.

8.5 /10
$0.53
Skeleton Key

Skeleton Key

Artifact — Equipment

Equipped creature has skulk. (It can't be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip

7.3 /10
$0.17
Skullclamp

Skullclamp

Artifact — Equipment

Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip

10 /10
--
Skyblinder Staff

Skyblinder Staff

Artifact — Equipment

Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.4 /10
$0.04
Slagwurm Armor

Slagwurm Armor

Artifact — Equipment

Equipped creature gets +0/+6.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

8 /10
$0.65
Slayers Bounty

Slayer's Bounty

Legendary Artifact — Clue

When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand.
Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook.
, Sacrifice Slayer's Bounty: Draw a card.

10 /10
--
Soldevi Sentry

Soldevi Sentry

Artifact Creature — Soldier (1/1)

: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.

3.4 /10
$0.12
Soulstealer Axe

Soulstealer Axe

Artifact — Equipment

Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip

10 /10
--
Spectrum Sentinel

Spectrum Sentinel

Artifact Creature — Soldier (1/2)

Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.

8 /10
$0.11
Sphere of Annihilation

Sphere of Annihilation

Artifact

Sphere of Annihilation enters the battlefield with X void counters on it.
At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.

4.7 /10
$0.11
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