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Cards similar to Myojin of Seeing Winds (18)

Myojin of Cleansing Fire

Myojin of Cleansing Fire

Legendary Creature — Spirit (4/6)

Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.
Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

5.5 /10
$3.22
Myojin of Infinite Rage

Myojin of Infinite Rage

Legendary Creature — Spirit (7/4)

Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand.
Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

4.9 /10
$2.03
Myojin of Lifes Web

Myojin of Life's Web

Legendary Creature — Spirit (8/8)

Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.
Myojin of Life's Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

6.6 /10
$4.72
Myojin of Nights Reach

Myojin of Night's Reach

Legendary Creature — Spirit (5/2)

Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

6.1 /10
$8.89
Myojin of Blooming Dawn

Myojin of Blooming Dawn

Legendary Creature — Spirit (4/6)

Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

7.4 /10
$0.20
Staff of Eden Vaults Key

Staff of Eden, Vault's Key

Legendary Artifact

When Staff of Eden, Vault's Key enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
: Draw a card for each permanent you control but don't own.

6.5 /10
$4.62
Myojin of Cryptic Dreams

Myojin of Cryptic Dreams

Legendary Creature — Spirit (3/3)

Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)

7.7 /10
$0.24
Myojin of Grim Betrayal

Myojin of Grim Betrayal

Legendary Creature — Spirit (5/2)

Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.

6.8 /10
$0.14
Myojin of Towering Might

Myojin of Towering Might

Legendary Creature — Spirit (8/8)

Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

7 /10
$0.18
Myojin of Roaring Blades

Myojin of Roaring Blades

Legendary Creature — Spirit (7/4)

Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.

6.2 /10
$0.12
Distant Melody

Distant Melody

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

9.8 /10
$0.37
Kaito Bane of Nightmares

Kaito, Bane of Nightmares

Legendary Planeswalker — Kaito

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.
+1: You get an emblem with "Ninjas you control get +1/+1."
0: Surveil 2. Then draw a card for each opponent who lost life this turn.
-2: Tap target creature. Put two stun counters on it.

6.4 /10
$9.46
Nantuko Shaman

Nantuko Shaman

Creature — Insect Shaman (3/2)

When Nantuko Shaman enters, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.8 /10
$0.02
The Wedding of River Song

The Wedding of River Song

Sorcery

Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend.
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

6.7 /10
$0.10
Braided Net  Braided Quipu

Braided Net // Braided Quipu

Artifact // Artifact

Braided Net enters with three net counters on it.
, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.
Craft with artifact

Braided Quipu

, : Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.

6.3 /10
$0.21
Patched Plaything

Patched Plaything

Artifact Creature — Toy (4/3)

Double strike
Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand.

2.6 /10
$0.02
Dawn of a New Age

Dawn of a New Age

Enchantment

Dawn of a New Age enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.

8.9 /10
$3.38
JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9.2 /10
$4.65

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