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Cards similar to Mystic Zealot (400)

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Lexivore

Lexivore

Creature — Beast (2/3)

Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)

10 /10
$0.27
Man of Measure

Man of Measure

Creature — Human Knight (2/2)

As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.
As long as you're taller than an opponent, Man of Measure gets +1/+0.

10 /10
$0.09
Nimble Mongoose

Nimble Mongoose

Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

2.1 /10
$0.04
Orthodoxy Enforcer

Orthodoxy Enforcer

Creature — Phyrexian Cleric (2/4)

Vigilance
Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts.

3 /10
$0.05
Pearlspear Courier

Pearlspear Courier

Creature — Human Soldier (2/1)

You may choose not to untap Pearlspear Courier during your untap step.
, : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.

0.2 /10
$0.05
Pterodon Knight

Pterodon Knight

Creature — Human Knight (3/3)

Pterodon Knight has flying as long as you control a Dinosaur.

1.4 /10
$0.05
Rashka the Slayer

Rashka the Slayer

Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

0.6 /10
$0.15
Resplendent Angel

Resplendent Angel

Creature — Angel (3/3)

Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

9.1 /10
$4.46
Sanctifier of Souls

Sanctifier of Souls

Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

1.8 /10
$0.11
Skyhunter Strike Force

Skyhunter Strike Force

Creature — Cat Knight (2/2)

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.

9 /10
$1.92
Skyrider Trainee

Skyrider Trainee

Creature — Human Soldier (3/3)

Skyrider Trainee has flying as long as it's enchanted.

0 /10
$0.03
Sublime Archangel

Sublime Archangel

Creature — Angel (4/3)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

7.8 /10
$2.61
Valor

Valor

Creature — Incarnation (2/2)

First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

5.3 /10
$0.31
Werebear

Werebear

Creature — Human Bear Druid (1/1)

: Add .
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

7.9 /10
$0.05
Absolving Lammasu

Absolving Lammasu

Creature — Lammasu (4/3)

Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)

0.3 /10
$0.01
Abzan Falconer

Abzan Falconer

Creature — Human Soldier (2/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

9.5 /10
$0.24
Alaborn Veteran

Alaborn Veteran

Creature — Human Knight (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.4 /10
$0.93
Alms Collector

Alms Collector

Creature — Cat Cleric (3/4)

Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.

8.7 /10
$0.73
Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2 /10
$0.08
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

4.6 /10
$0.22
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