Creature — Spirit (3/3)
When Kami of Restless Shadows enters the battlefield, choose one —
• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.
• Put target creature card from your graveyard on top of your library.
Creature — Zombie Berserker (4/4)
When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature — Demon (6/6)
Flying
Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
Creature — Human Knight (4/4)
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
Legendary Creature — Human Wizard (4/4)
Whenever a creature an opponent controls dies, you may pay . If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.
: Regenerate target Zombie.
Creature — Beast (3/3)
: Loathsome Catoblepas must be blocked this turn if able.
When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.
Creature — Gorgon Wizard (5/4)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Menace
When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.
Creature — Demon (6/6)
Flying, trample
, Sacrifice another creature: Target player mills three cards.
Pay 1 life: Add . Spend this mana only to cast a spell from your graveyard.
Legendary Creature — Demon Primarch (4/5)
Flying
Unearthly Power — Instant and sorcery spells you cast cost less to cast for each creature token you control.
Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.
Creature — Vampire Knight (3/3)
Flying
, Discard a card: Put two +1/+1 counters on Markov Dreadknight.
Legendary Creature — Rat Rogue (2/3)
All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Legendary Creature — Spirit Soldier (4/4)
This spell costs less to cast for each Spirit you control.
Flying
Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
Creature — Nightmare (5/5)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.
Legendary Creature — Spirit Wizard (3/2)
Menace
Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
Creature — Dragon (5/5)
Flying
: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Creature — Beast (3/3)
Flash
When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Legendary Creature — Rat Ninja (3/2)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Artifact Creature — Necron (5/3)
Flash
Synaptic Disintegrator — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.
Creature — Nightmare Horse (0/0)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature — Zombie (4/1)
Nim Devourer gets +1/+0 for each artifact you control.
: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
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