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Cards similar to Needle Drop (400)

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Fiery Temper

Fiery Temper

Instant

Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.6 /10
$0.10
Fire Prophecy

Fire Prophecy

Instant

Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

7.7 /10
$0.14
Fireblast

Fireblast

Instant

You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.

4.9 /10
$0.18
Fires of Undeath

Fires of Undeath

Instant

Fires of Undeath deals 2 damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.6 /10
$0.04
Flame Burst

Flame Burst

Instant

Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.

0.1 /10
$0.12
Flame Javelin

Flame Javelin

Instant

( can be paid with any two mana or with . This card's mana value is 6.)
Flame Javelin deals 4 damage to any target.

3.3 /10
$0.20
Flame Lash

Flame Lash

Instant

Flame Lash deals 4 damage to any target.

2.8 /10
$0.09
Geistblast

Geistblast

Instant

Geistblast deals 2 damage to any target.
, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

3.5 /10
$0.08
Glacial Ray

Glacial Ray

Instant — Arcane

Glacial Ray deals 2 damage to any target.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.3 /10
$0.07
Guardian Angel

Guardian Angel

Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

0.4 /10
$0.14
Guerrilla Tactics

Guerrilla Tactics

Instant

Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

1.2 /10
$0.11
Hanabi Blast

Hanabi Blast

Instant

Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.

0.5 /10
$0.13
Harms Way

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

1.2 /10
$0.11
Healing Grace

Healing Grace

Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

3.2 /10
$0.03
Healing Leaves

Healing Leaves

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

1.8 /10
$0.21
Healing Salve

Healing Salve

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

3.1 /10
$0.18
Heartfire

Heartfire

Instant

As an additional cost to cast this spell, sacrifice a creature or planeswalker.
Heartfire deals 4 damage to any target.

3.9 /10
$0.05
Hornet Sting

Hornet Sting

Instant

Hornet Sting deals 1 damage to any target.

2.4 /10
$0.12
Impact Resonance

Impact Resonance

Instant

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

6.8 /10
$0.72
Improvised Club

Improvised Club

Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.
Improvised Club deals 4 damage to any target.

4.2 /10
$0.03
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