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Cards similar to Nightscape Apprentice (400)

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Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.2 /10
$0.40
Cutthroat Contender

Cutthroat Contender

Creature — Vampire Warrior (1/1)

Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.

3.4 /10
$0.04
Duskwielder

Duskwielder

Creature — Elf Berserker (1/2)

Boast — : Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)

4.1 /10
$0.07
Facevaulter

Facevaulter

Creature — Goblin Warrior (1/1)

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

1.9 /10
$0.11
Festerleech

Festerleech

Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

2.1 /10
$0.02
Forsaken Miner

Forsaken Miner

Creature — Skeleton Rogue (2/2)

Forsaken Miner can't block.
Whenever you commit a crime, you may pay . If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

5.9 /10
$0.33
Hangman

Hangman

Creature — Human Villain (1/1)

As Hangman enters the battlefield, secretly note a word with six to eight letters.
: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.

10 /10
$0.19
Kelsinko Ranger

Kelsinko Ranger

Creature — Human Ranger (1/1)

: Target green creature gains first strike until end of turn.

0.2 /10
$0.10
Mardu Shadowspear

Mardu Shadowspear

Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

6.7 /10
$0.18
Phyrexian Battleflies

Phyrexian Battleflies

Creature — Phyrexian Insect (0/1)

Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.

2.4 /10
$0.09
Pit Imp

Pit Imp

Creature — Imp (0/1)

Flying
: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.

0.8 /10
$0.13
Sewer Rats

Sewer Rats

Creature — Rat (1/1)

, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.

3.8 /10
$0.24
Sleeper Agent

Sleeper Agent

Creature — Phyrexian Minion (3/3)

When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

6.2 /10
$3.70
Snarling Gorehound

Snarling Gorehound

Creature — Dog (1/1)

Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

6.5 /10
$0.07
Spurred Wolverine

Spurred Wolverine

Creature — Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

0.3 /10
$0.04
Tenacious Dead

Tenacious Dead

Creature — Skeleton Warrior (1/1)

When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner's control.

6.6 /10
$0.16
Thirsting Shade

Thirsting Shade

Creature — Shade (1/1)

Lifelink
: Thirsting Shade gets +1/+1 until end of turn.

2.7 /10
$0.02
Wingbeat Warrior

Wingbeat Warrior

Creature — Bird Soldier Warrior (2/1)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

0.4 /10
$0.13
Advance Scout

Advance Scout

Creature — Human Soldier Scout (1/1)

First strike
: Target creature gains first strike until end of turn.

1.9 /10
$0.17
Boros Guildmage

Boros Guildmage

Creature — Human Wizard (2/2)

: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.

5 /10
$0.03
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