Creature — Wurm (4/4)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.
Creature — Beast (3/3)
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature — Human Ranger (2/5)
Vigilance
: Add an amount of equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.
Creature — Ooze (2/2)
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.
Creature — Ooze (4/4)
Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Creature — Spirit (4/4)
Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Creature — Beast (3/3)
Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
Creature — Snake (3/3)
: Boa Constrictor gets +3/+3 until end of turn.
Creature — Beast (2/2)
Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.
Creature — Beast // Creature — Phyrexian Beast (4/5)
: Transform Bonded Herdbeast. Activate only as a sorcery. ( can be paid with either or 2 life.)
Plated Kilnbeast
Menace (This creature can't be blocked except by two or more creatures.)
Legendary Creature — Kirin Spirit (4/4)
Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Creature — Elemental (0/3)
Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.
Creature — Elemental (4/4)
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
Creature — Wurm (7/6)
Reach, trample
When Bramble Wurm enters the battlefield, you gain 5 life.
, Exile Bramble Wurm from your graveyard: You gain 5 life.
Creature — Elemental (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Plant Hydra (6/6)
Trample
Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
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