Creature — Demon (3/3)
Flying
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Crab (4/4)
Defender
When Hightide Hermit enters the battlefield, you get (four energy counters).
Pay : Hightide Hermit can attack this turn as though it didn't have defender.
Creature — Sphinx (4/4)
Flying
When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Creature — Kraken Horror (7/8)
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature — Homunculus (2/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Cat Illusion (4/1)
Flash (You may cast this spell any time you could cast an instant.)
Whenever Illusory Ambusher is dealt damage, draw that many cards.
Creature — Merfolk Soldier (3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
Creature — Sphinx (5/5)
Flying
When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have.
: Create a 1/1 colorless Thopter artifact creature token with flying.
Creature — Vedalken Knight (3/3)
Flying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Legendary Creature — Human Wizard (3/4)
Face-down creatures get +1/+1.
: Turn target face-down creature face up.
Creature — Illusion (0/0)
As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
Artifact Creature — Turtle Warrior (4/4)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Ward
Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn.
Creature — Fish (3/3)
Flying
Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.
Creature — Human Wizard (2/5)
: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
Legendary Creature — Dragon Spirit (5/5)
Flying
When Keiga, the Tide Star dies, gain control of target creature.
Legendary Artifact Creature — Robot (8/8)
Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay (two energy counters).
, , Sacrifice an artifact: You get and draw a card.
Creature — Demon (6/6)
Flying, ward
Architect of Deception — When Lord of Change enters the battlefield, draw three cards.
Legendary Creature — Human Soldier (4/4)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Wizard (2/3)
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Creature — Djinn (5/6)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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