Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
Instant
Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.
Instant
Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.
Instant
Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Instant
Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw a card for each creature [with flying] you control.
Instant
Destroy target creature that was dealt damage this turn.
Draw a card.
Instant
Choose one —
• Aim for the Wyvern — Conjure a card named Plummet into your hand.
• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.
• Fire a Warning Shot — Draw a card.
Instant
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
Instant
Counter target spell.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Return target creature to its owner's hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Draw two cards. If you control no artifacts, discard a card.
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