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Cards similar to Ogre Geargrabber (400)

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Renegade Warlord

Renegade Warlord

Creature — Human Soldier (3/3)

First strike
Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.

0.4 /10
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Scourge of Valkas

Scourge of Valkas

Creature — Dragon (4/4)

Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
: Scourge of Valkas gets +1/+0 until end of turn.

9.6 /10
$3.14
Sethron Hurloon General

Sethron, Hurloon General

Legendary Creature — Minotaur Warrior (4/4)

Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( can be paid with either or .)

5.5 /10
$0.12
Shaleskin Bruiser

Shaleskin Bruiser

Creature — Beast (4/4)

Trample
Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.

0.8 /10
$0.04
Sontaran General

Sontaran General

Creature — Alien Soldier (5/5)

Trample, haste
Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

4.8 /10
$0.14
Spurred Wolverine

Spurred Wolverine

Creature — Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

0.3 /10
$0.04
TelimTor

Telim'Tor

Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

0.9 /10
$0.74
The Shattered States Era  Nameless Conqueror

The Shattered States Era // Nameless Conqueror

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Nameless Conqueror

Trample, haste

5.8 /10
$0.02
Trench Behemoth

Trench Behemoth

Creature — Kraken (7/7)

Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.
Landfall — Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.

8 /10
$0.58
Tyrants Familiar

Tyrant's Familiar

Creature — Dragon (5/5)

Flying, haste
Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."

8.8 /10
$0.72
Valakut Fireboar

Valakut Fireboar

Creature — Elemental Boar (1/7)

Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.

1.9 /10
$0.09
Balor

Balor

Creature — Demon (5/5)

Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact.
• Balor deals damage to target opponent equal to the number of cards in their hand.

9 /10
$1.90
Chandras Incinerator

Chandra's Incinerator

Creature — Elemental (6/6)

This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

9.4 /10
$1.16
Crimson Roc

Crimson Roc

Creature — Bird (2/2)

Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

0.1 /10
$0.18
Doomskar Titan

Doomskar Titan

Creature — Giant Berserker (4/4)

When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4 /10
$0.04
Flameblade Angel

Flameblade Angel

Creature — Angel (4/4)

Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.

4.2 /10
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Frenzied Gorespawn

Frenzied Gorespawn

Creature — Horror (4/4)

When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.

3.3 /10
$1.00
Geode Rager

Geode Rager

Creature — Elemental (4/3)

First strike
Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

9.2 /10
$0.85
Gnoll War Band

Gnoll War Band

Creature — Gnoll (5/5)

This spell costs less to cast for each opponent who was dealt damage this turn.
Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

6.3 /10
$0.08
Godo Bandit Warlord

Godo, Bandit Warlord

Legendary Creature — Human Barbarian (3/3)

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

9.2 /10
$1.25
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