Instant
Target creature gets +3/+3 and gains trample until end of turn.
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
Instant
Cast this spell only during the declare blockers step.
Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)
Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Kicker (You may pay an additional as you cast this spell.)
Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Instant
Target creature gets +3/+3 and gains reach until end of turn.
Instant
Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
Instant
Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Instant
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Instant
Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.
Instant
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Target creature gets +3/+3 until end of turn. You get (two energy counters).
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
Instant
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Sorcery
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
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