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Cards similar to Old Fogey (400)

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Land Aid 04

Land Aid '04

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land.

10 /10
$0.23
Land Grant

Land Grant

Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

5 /10
$0.39
Larger Than Life

Larger Than Life

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

4.3 /10
$0.02
Lead by Example

Lead by Example

Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

3 /10
$0.04
Lifes Legacy

Life's Legacy

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.

9.4 /10
$2.61
Lull

Lull

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7.3 /10
$0.03
Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Masters Rebuke

Master's Rebuke

Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

8.1 /10
$0.08
Might of Murasa

Might of Murasa

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

4 /10
$0.02
Might of the Nephilim

Might of the Nephilim

Instant

Target creature gets +2/+2 until end of turn for each of its colors.

3.5 /10
$0.26
Monstrous Growth

Monstrous Growth

Sorcery

Target creature gets +4/+4 until end of turn.

2.7 /10
$0.13
Moonlight Hunt

Moonlight Hunt

Instant

Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

7.3 /10
--
Mortals Resolve

Mortal's Resolve

Instant

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.4 /10
$0.05
Mulch

Mulch

Sorcery

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

8.3 /10
$0.28
Muscle Burst

Muscle Burst

Instant

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

0.9 /10
$0.15
Natural Obsolescence

Natural Obsolescence

Instant

Put target artifact on the bottom of its owner's library.

2.3 /10
$0.04
Naturalize

Naturalize

Instant

Destroy target artifact or enchantment.

9.3 /10
$0.07
Natures Lore

Nature's Lore

Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

10 /10
--
Natures Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

7.5 /10
$0.09
Nissas Triumph

Nissa's Triumph

Sorcery

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

6.5 /10
$0.08
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