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Cards similar to Oran-Rief Survivalist (400)

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Skyshroud Lookout

Skyshroud Lookout

Creature — Elf Archer (1/1)

Reach
When Skyshroud Lookout enters the battlefield, seek an Elf card.

10 /10
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Snarespinner

Snarespinner

Creature — Spider (1/3)

Reach
Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

5.8 /10
$0.03
Soilshaper

Soilshaper

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

1.5 /10
$0.12
Spore Flower

Spore Flower

Creature — Fungus (0/1)

At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

6 /10
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Surrak and Goreclaw

Surrak and Goreclaw

Legendary Creature — Human Bear (6/5)

Trample
Other creatures you control have trample.
Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.

9.3 /10
$4.37
Tangle Asp

Tangle Asp

Creature — Snake (1/2)

Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.

3.6 /10
$0.12
Tangled Florahedron  Tangled Vale

Tangled Florahedron // Tangled Vale

Creature — Elemental // Land (1/1)

: Add .

Tangled Vale

Tangled Vale enters the battlefield tapped.
: Add .

9.1 /10
$0.21
Tempting Wurm

Tempting Wurm

Creature — Wurm (5/5)

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

6.6 /10
$1.52
Temur Charger

Temur Charger

Creature — Horse (3/1)

Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn.

5.2 /10
$0.11
Territorial Witchstalker

Territorial Witchstalker

Creature — Wolf (2/3)

Defender
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

2.4 /10
$0.02
Thalias Lieutenant

Thalia's Lieutenant

Creature — Human Soldier (1/1)

When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.

8.9 /10
$1.19
Thallid ShellDweller

Thallid Shell-Dweller

Creature — Fungus (0/5)

Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.
Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.

7.5 /10
$0.18
Tower Winder

Tower Winder

Creature — Snake (1/1)

Reach, deathtouch
When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.

5.3 /10
$2.70
Tribal Forcemage

Tribal Forcemage

Creature — Elf Wizard (1/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.

4.8 /10
$0.52
Vitaspore Thallid

Vitaspore Thallid

Creature — Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Vitaspore Thallid.
Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gains haste until end of turn.

7.3 /10
$0.32
Voltaic Brawler

Voltaic Brawler

Creature — Human Warrior (3/2)

When Voltaic Brawler enters the battlefield, you get (two energy counters).
Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn.

2.4 /10
$0.07
Wall of Blossoms

Wall of Blossoms

Creature — Plant Wall (0/4)

Defender
When Wall of Blossoms enters the battlefield, draw a card.

9.2 /10
$1.87
Wall of Roots

Wall of Roots

Creature — Plant Wall (0/5)

Defender
Put a -0/-1 counter on Wall of Roots: Add . Activate only once each turn.

8.8 /10
$0.18
Wellwisher

Wellwisher

Creature — Elf (1/1)

: You gain 1 life for each Elf on the battlefield.

8.4 /10
$1.20
Werewolf Pack Leader

Werewolf Pack Leader

Creature — Human Werewolf (3/3)

Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

8 /10
$1.04
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