Legendary Artifact Creature — Scarecrow (2/3)
When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.
Delirium -- As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.
Creature — Faerie Wizard (4/4)
Flying, ward
When Shadow Puppeteers enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Legendary Artifact — Vehicle
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Human Rogue (3/2)
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature — Archon (3/3)
Flying
Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)
When Ornitharch enters, if tribute wasn't paid, create two 1/1 white Bird creature tokens with flying.
Creature — Ogre Warrior (6/5)
Menace
Whenever Ogre Chitterlord enters or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
Legendary Artifact Creature — Gnome // Legendary Artifact Creature — Gnome (2/2)
Whenever Tetzin or another double-faced artifact you control enters, mill three cards. You may put an artifact card from among them into your hand.
Craft with six artifacts (, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
The Golden-Gear Colossus
Vigilance, trample
Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.
Creature — Elemental (2/4)
Flying
When Soul of Migration enters, create two 1/1 white Bird creature tokens with flying.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature — Spirit (1/1)
Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.
Artifact — Vehicle
Flying
When Thunderhawk Gunship enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.
Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn.
Crew 2
Legendary Creature — Elf Detective (5/4)
Menace
Whenever Izoni, Center of the Web enters or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach.
Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.
Creature — Human Werewolf // Creature — Werewolf (3/4)
Whenever Infestation Expert enters or attacks, create a 1/1 green Insect creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Infested Werewolf
Whenever Infested Werewolf enters or attacks, create two 1/1 green Insect creature tokens.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Human Monk (0/0)
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying.
Legendary Creature — Human Noble (2/2)
Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.
At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.
Sorcery // Land
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Emeria, Shattered Skyclave
As Emeria, Shattered Skyclave enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II -- Create two 0/1 black Cleric creature tokens.
III -- Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Legendary Artifact Creature — Human (4/4)
When Breya, Etherium Shaper enters, create two 1/1 blue Thopter artifact creature tokens with flying.
, Sacrifice two artifacts: Choose one --
o Breya deals 3 damage to target player or planeswalker.
o Target creature gets -4/-4 until end of turn.
o You gain 5 life.
Sorcery // Sorcery
Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Call
Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)
© 2024 MTG Assist • whatgameshouldiplaynext.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.