Creature — Horror // Creature — Kraken Horror (0/4)
Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
Awoken Horror
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
Creature — Siren (1/3)
Flash
Flying
When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature — Phyrexian Bird Horror (1/1)
Flying
Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Drake (2/1)
Flying
Instant and sorcery spells you cast cost less to cast.
, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Creature — Merfolk Wizard (2/2)
When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
Creature — Alien Insect (1/1)
Skulk (This creature can't be blocked by creatures with greater power.)
Parallel Universe — Whenever Time Beetle deals combat damage to a player, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Creature — Human Pirate Wizard (1/1)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
, , Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
Creature — Human Wizard (1/1)
Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.
Creature — Merfolk Wizard (2/1)
Whenever Towering-Wave Mystic deals damage, target player mills that many cards.
Creature — Merfolk Rogue Ally (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Homunculus (2/1)
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
Artifact Creature — Gargoyle (5/4)
Flying
Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
: Each player mills a card.
Creature — Elemental (2/1)
Flying
Vaporkin can block only creatures with flying.
Creature — Vedalken Wizard (1/2)
Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Creature — Vedalken Artificer (1/1)
: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Creature — Vedalken Rogue (1/3)
Vedalken Infiltrator can't be blocked.
Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.
Creature — Vedalken Wizard (1/2)
, : Return target permanent you control to its owner's hand.
Creature — Vedalken Wizard (2/1)
Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Illusion (0/3)
Defender
Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
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