Creature — Dwarf Warrior (1/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.
Creature — Dwarf Berserker (4/3)
Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.
Creature — Dwarf Shaman (1/2)
: Switch target creature's power and toughness until end of turn.
Creature — Hellion (4/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Creature — Goblin Scout (2/2)
: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Legendary Creature — Human Knight (3/4)
Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
Creature — Human Soldier (2/2)
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
Legendary Creature — Human Artificer (2/3)
, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Creature — Elemental Berserker (2/2)
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Creature — Human Shaman (2/3)
Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.
Creature — Kavu (2/3)
Menace (This creature can't be blocked except by two or more creatures.)
: Flowstone Kavu gets +1/-1 until end of turn.
Creature — Beast (4/4)
: Target creature gets +1/-1 until end of turn.
Artifact Creature — Equipment Phoenix (2/2)
Flying
Equipped creature has flying.
Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped."
Reconfigure
Creature — Devil (3/3)
Haste
Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.
Creature — Human Warrior (3/2)
When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)
, : Put a +1/+1 counter on each creature you control with menace.
Creature — Human Warrior (4/4)
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Creature — Elemental (2/4)
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)
Creature — Orc Pirate Artificer (1/3)
Whenever Gemcutter Buccaneer or another Pirate enters the battlefield under your control, create a tapped Treasure token.
Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate , and equip .
Creature — Elemental Beast (4/4)
Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
Creature — Beast (4/4)
Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.