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Cards similar to Part the Waterveil (400)

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Advice from the Fae

Advice from the Fae

Sorcery

( can be paid with any two mana or with . This card's mana value is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

3.6 /10
$0.24
Arcane Endeavor

Arcane Endeavor

Sorcery

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

7.5 /10
$0.26
Balance of Power

Balance of Power

Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

2 /10
~$44
Blatant Thievery

Blatant Thievery

Sorcery

For each opponent, gain control of target permanent that player controls.

8.8 /10
$5.41
Bribery

Bribery

Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

8.9 /10
--
Coastal Breach

Coastal Breach

Sorcery

Undaunted (This spell costs less to cast for each opponent.)
Return all nonland permanents to their owners' hands.

6.8 /10
$2.76
Covenant of Minds

Covenant of Minds

Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

3.9 /10
$0.18
Cruel Fate

Cruel Fate

Sorcery

Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.

0.6 /10
$0.81
Echo Storm

Echo Storm

Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Create a token that's a copy of target artifact.

7.2 /10
$0.15
Faerie Slumber Party

Faerie Slumber Party

Sorcery

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

6.9 /10
$1.62
Knowledge Exploitation

Knowledge Exploitation

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

7 /10
$5.40
Library of LatNam

Library of Lat-Nam

Sorcery

An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.

3.4 /10
$0.38
Mindculling

Mindculling

Sorcery

You draw two cards and target opponent discards two cards.

1 /10
$0.11
Read the Tides

Read the Tides

Sorcery

Choose one —
• Draw three cards.
• Return up to two target creatures to their owners' hands.

3.3 /10
$0.02
Replication Technique

Replication Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Create a token that's a copy of target permanent you control.

8.4 /10
$0.55
Roiling Waters

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

1.7 /10
$0.02
Saheelis Artistry

Saheeli's Artistry

Sorcery

Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

8.6 /10
$0.13
Sea Gate Restoration  Sea Gate Reborn

Sea Gate Restoration // Sea Gate, Reborn

Sorcery // Land

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.

Sea Gate, Reborn

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.8 /10
~$32
Sea Gods Revenge

Sea God's Revenge

Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2.1 /10
$0.05
Skyclave Plunder

Skyclave Plunder

Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

3.6 /10
$0.04
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