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Cards similar to Phyrexian Tower (400)

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Buried Ruin

Buried Ruin

Land

: Add .
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

9.9 /10
$0.29
Cactus Preserve

Cactus Preserve

Land — Desert

Cactus Preserve enters the battlefield tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

6.4 /10
$0.55
Castle Ardenvale

Castle Ardenvale

Land

Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.

9.8 /10
$0.16
Castle Embereth

Castle Embereth

Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.
: Add .
, : Creatures you control get +1/+0 until end of turn.

9.7 /10
$0.19
Castle Garenbrig

Castle Garenbrig

Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.

9.8 /10
$5.86
Cathedral of War

Cathedral of War

Land

Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add .

8.4 /10
$1.72
Cave of the Frost Dragon

Cave of the Frost Dragon

Land

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

8.2 /10
$0.26
Cavern of Souls

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

10 /10
~$54
Cavernous Maw

Cavernous Maw

Land — Cave

: Add .
: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

4.5 /10
$0.03
Celestial Colonnade

Celestial Colonnade

Land

Celestial Colonnade enters the battlefield tapped.
: Add or .
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

8.3 /10
$1.22
Cephalid Coliseum

Cephalid Coliseum

Land

: Add . Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

9.4 /10
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City of Shadows

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.
: Add for each storage counter on City of Shadows.

4.7 /10
~$63
City of Traitors

City of Traitors

Land

When you play another land, sacrifice City of Traitors.
: Add .

9.2 /10
~$356
Command Beacon

Command Beacon

Land

: Add .
, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

9.9 /10
$4.78
Conservatory

Conservatory

Land

Conservatory enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.1 /10
$0.14
Contested Cliffs

Contested Cliffs

Land

: Add .
, : Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

6.7 /10
$0.48
Contested War Zone

Contested War Zone

Land

Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
: Add .
, : Attacking creatures get +1/+0 until end of turn.

4.8 /10
$0.20
Coral Atoll

Coral Atoll

Land

Coral Atoll enters the battlefield tapped.
When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add .

8.4 /10
$0.54
Crawling Barrens

Crawling Barrens

Land

: Add .
: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

8.4 /10
$0.24
Creeping Tar Pit

Creeping Tar Pit

Land

Creeping Tar Pit enters the battlefield tapped.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

9.3 /10
$0.81
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