Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
Instant
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
Instant
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Instant
Kicker (You may pay an additional as you cast this spell.)
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Instant
Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, create a 1/1 white Soldier creature token.
Counter target spell unless its controller pays for each creature you control.
Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Instant
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Choose one —
• Tap X target permanents.
• Untap X target permanents.
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Instant
Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Instant
Counter target creature or planeswalker spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Instant
Target land becomes the basic land type of your choice until end of turn.
Draw a card.
Instant
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
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